Quantum Conundrum.

I am a huge fan of Valve. Half-Life is one of my favorite games, and I don’t think I’ve every truly disliked much about any game that Valve has put out. One of their best, in my personal opinion, being Portal ( and Portal2! ). Kim Swift was one of the lead developers and level designers on Portal. Portal was even based on the core mechanics of Kim Swifts personal project called “Narbacular Drop”. She has since left Valve to work as a lead over at Airtight games, working with a small creative group on a new title – Quantum Conundrum. I have been watching game-play footage of this game for a few hours now, and I am really, really excited for Kim’s new project. It still has a Portal “feel” to it, and is a relatively comical first-person puzzle shooter – which seems about right considering Kim’s lead involvement in it.

Let this games release be Swift and victorious. See what I did there?

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2 Responses to “Quantum Conundrum.”

  1. Joe Fazio Says:

    Lets hope it offers what Portal did. Something different instead of the same old thing

  2. Laura Says:

    This game looks fun! I’ll have to keep my eye out for it.

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